![]() Learning by doing as we create our highpoly models and make use of any feature and function that helps us getting the most out of ZBrush. These multiple hour long chapters, especially of the sword tutorial aim to make you a ZBrush expert as we combine organic (skull and snake head) with hard surface elements. Every step is documented without fast forwarding Also included is the "Beginners Guide to ZBrush" that will go over everything you need to know in 30 minutes.īoth the Mace and the Sword tutorial start in 3Ds Max where we set up our reference image and then create a block out versions which serve the purpose to have a base meshes that we will import to ZBrush.Īfter we create the blockout model in 3DS MAX we are going to import it to ZBrush where we then use Zremesher and other tools in preparation of the highpoly modeling. Follow along as we block out, sculpt, unwrap, bake and texture to triple A video game standards. Do you think about a career in the video game industry as a 3D Artist and happen to like maces and swords? Then these tutorials are perfect for you. ![]() ![]() The ultimate melee bundle edition! You will get both the SWORD and the MACE Tutorial with a bit of a saving on top.Ĭreate TRIPLE A Quality game art in ZBrush, 3Ds Max, Substance Painter and portfolio ready renders in Marmoset Toolbag 3. Low and highpoly files in case you just want to follow along certain chapters.ĭuration: 18hrs 32 min video MP4 format with full audio commentary in English
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